Large Town: Gu̽sa Hu̹yâ Kîchyà

Gu̽sa Hu̹yâ Kîchyà

Gu̽sa Hu̹yâ Kîchyà
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceChyûyu̽ Lu̹sû Empire
Sub ProvenceZ̄ububuz̄udenuku Zone
RegionNogdǟ Eqüe Holt
Founded1466
Community LeaderLaird Thilioril Dyëmthe
Area7 km2 (2 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation4836 m (15866 ft)
Average Yearly Precipitation297 cm/y (116 in/y)
Population1757
Population Density251 people per km2 (878 people per mi2)
Town AuraConjuration
Naming
Native nameGu̽sa Hu̹yâ Kîchyà
Pronunciation/ˈbu̹so/ /ˈhu̹jɑ/
Direct Translation[war] [piece; item]
Translation[Not Yet Translated]

Gu̽sa Hu̹yâ Kîchyà (/ˈbu̹so/ /ˈhu̹jɑ/ [war] [piece; item]) is a subtropical Large Town located in Z̄ububuz̄udenuku Zone, Chyûyu̽ Lu̹sû Empire, within the Warrenese Shogunate.

The name Gu̽sa Hu̹yâ Kîchyà is derived from the Wareneese language, as Gu̽sa Hu̹yâ Kîchyà was founded by Bubamias Zlkartesí, who was culturaly Wareneese.

Climate

Gu̽sa Hu̹yâ Kîchyà has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a freezing 0°C (32°F). Gu̽sa Hu̹yâ Kîchyà receives an average of 297 cm/y (116 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gu̽sa Hu̹yâ Kîchyà covers an area of nearly 7 km2 (2 mi2), and an average elevation of 4836 m (15866 ft) above sea level.

Overview

Gu̽sa Hu̹yâ Kîchyà was founded durring the late 16th century in fall of the year 1466, by Bubamias Zlkartesí. The establishment of the new community went well, with no major obsticles durring construction.

Gu̽sa Hu̹yâ Kîchyà was built using the conventions of Wareneese durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Gu̽sa Hu̹yâ Kîchyà is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Gu̽sa Hu̹yâ Kîchyà is is constructed arround a series of spacious flagstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Gu̽sa Hu̹yâ Kîchyà 's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

The town shows nothing out of the ordinary, at first glance. Then you start to notice all the small things. Each window has seven iron nails pounded into the sill. Every door has a sprig of holly overhead. Every well is branded with purity seals and runes to ward the contents. Everyone is carrying a small charm for safety or fortune, be it a rabbit’s foot, a horseshoe, or other little totems.

Civic Infrastructure

Gu̽sa Hu̹yâ Kîchyà has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gu̽sa Hu̹yâ Kîchyà . They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gu̽sa Hu̹yâ Kîchyà 's parks.

Gu̽sa Hu̹yâ Kîchyà has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gu̽sa Hu̹yâ Kîchyà .

Gu̽sa Hu̹yâ Kîchyà has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Gu̽sa Hu̹yâ Kîchyà has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gu̽sa Hu̹yâ Kîchyà has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gu̽sa Hu̹yâ Kîchyà has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gu̽sa Hu̹yâ Kîchyà 's public wards, blessings, and other arcane systems.

Gu̽sa Hu̹yâ Kîchyà has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gu̽sa Hu̹yâ Kîchyà 's natural decorations nor waterways.

Gu̽sa Hu̹yâ Kîchyà has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Gu̽sa Hu̹yâ Kîchyà has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Gu̽sa Hu̹yâ Kîchyà has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The law within Gu̽sa Hu̹yâ Kîchyà is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.

Gu̽sa Hu̹yâ Kîchyà 's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Gu̽sa Hu̹yâ Kîchyà there is no wind.

The Hungry Flesh near Gu̽sa Hu̹yâ Kîchyà are known to be quite timid.

Gu̽sa Hu̹yâ Kîchyà 's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Mysticism energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 5
  • Farm Laborer: 8
  • Hunters: 6
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 5
  • Shepherds: 4
    • Farmland: 7150 m2
    • Cattle and Similar Creatures: 439
    • Poultry: 5271
    • Swine: 351
    • Sheep: 17
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 175

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 4
  • Candlemakers: 6
  • Carpenters: 4
  • Clothmakers: 5
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 2
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 6
  • Tailors: 10
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 5
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 3
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 9
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 5
  • Housekeepers: 6
  • Housemaids: 9
  • House Stewards: 5
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 6
  • Nursery Maids: 3
  • Pastrycooks: 5
  • Restaurateur: 7
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Chemical Workers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 4
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 5
  • Sugar Refiners: 1
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 4
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 2
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 2
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 19
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 2
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Slayers: 1
  • Storytellers: 8
  • Military Officers: 6

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 6
  • Potters: 2
  • Preserve Makers: 5
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 5
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 6

Produce Industries

  • Butter Churners: 6
  • Canners: 4
  • Cheesmakers: 6
  • Millers: 3
  • Picklers: 3
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 4

574 of Gu̽sa Hu̹yâ Kîchyà 's population work within a Foundational Occupation.

1131 of Gu̽sa Hu̹yâ Kîchyà 's population do not work in a formal occupation, but do contribute to the local economy. 52 (3%) are noncontributers.

Points of Interest

Gu̽sa Hu̹yâ Kîchyà has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. The recitation of the hero's story remains a popular tavern and fair tale.

History